
Managed Project Zomboid hostingKnox County, always survives
Dedicated Project Zomboid servers with full file access for Workshop mods, automatic backups, and instant one-click setup on a low-latency Singapore network.
knox county · dedicatedrunningPlayers
47/60
Ping
12 ms
CPU
0%
Server TPS · last 60s
20.0
Everything a Project Zomboid server needs, none of the babysitting
- 01
Online in 47 seconds
No manual -Xmx tuning or SteamCMD pull — order and your Project Zomboid server is provisioned and connect-ready before you finish your coffee.
- 02
Sized to your group
Plans run from an 8-player start up to a 32-player outbreak server, so memory matches your headcount and mod list.
- 03
Workshop mods, one click away
Full file access to set your Workshop IDs and Mod IDs — no host-imposed cap on what you install.
- 04
Your save is always safe
Automatic backups protect a months-long survival run from a crash or a bad mod update.

$15.00/mo
8 GB RAM · 16 players
Live in 47 seconds
From checkout to a running, connect-ready server — measured, not marketing.
- 16 player slots
- Full file access
- DDoS protected
- Automatic backups
- Instant setup
Instant setup · cancel anytime
From checkout to connect-ready in one boot sequence
No SteamCMD, no patch-day babysitting. Order and the panel provisions, patches, and opens ports for you.
knox county · dedicatedSingapore · sgp1liveLive telemetry
Size your Project Zomboid server
Drag your player count — the matching plan and price update live. Every plan is instant, DDoS-protected, and resizable any time.
How many players?
Recommended resources
Sized from the real Project Zomboid resource curve — a starting point you can resize any time.
Your recommended plan
For ~16 players we recommend the Base Camp plan at $15.00/mo.
Deploy Base Camp — $15.00/moCompare all 3 plans
Survivor
6 GB RAM
$9.00/mo
A small co-op run for a few survivors with a light mod list.
- 8 player slots
- Full file access
- Automatic backups
- Instant setup
Base Camp
8 GB RAM
$15.00/mo
The recommended baseline — comfortable for a full group and Workshop mods.
- 16 player slots
- Full file access
- DDoS protected
- Automatic backups
- Instant setup
Outbreak
12 GB RAM
$24.00/mo
Large, heavily-modded servers with lots of players and long-running saves.
- 32 player slots
- Full file access
- DDoS protected
- Automatic backups
- Instant setup
What Project Zomboid admins are saying
Illustrative example feedback — not verified customer submissions
“Set our Workshop IDs and the whole group was running the same mod list within minutes.”
“Automatic backups saved a three-month save after a bad mod update broke a spawn table.”
“No more fiddling with -Xmx ourselves — picked the 8 GB tier and it just ran.”
Your Project Zomboid server is 47 seconds away.
Order, pick vanilla or modded, and share the connect string before your friends log on.
Live in ~47 seconds · cancel anytime
Questions, answered
How much RAM does a Project Zomboid server need?+
Plan for 6–8 GB as a minimum, and more as you add players and Workshop mods. Our Base Camp 8 GB plan is the comfortable baseline; a big modded server with lots of players does better on the 12 GB Outbreak plan.
How do I add Workshop mods?+
Full file access lets you add the Workshop IDs and Mod IDs to the server config, and the server downloads them on start. A common gotcha is that Workshop ID and Mod ID are different values and both must be listed.
What ports does Project Zomboid use?+
The default ports are 16261 and 16262 (UDP). On a managed Nxeon server those are opened for you and the connect details are provided automatically.
Why won't my mods load?+
Almost always a config mismatch: the Workshop IDs and Mod IDs lists must both be filled in and correct, and load order can matter. All players also need the same mods installed client-side.
Is this managed, or do I set it up myself?+
Fully managed one-click hosting — no server binary or -Xmx flag to configure yourself. Order a plan and it's provisioned and online in minutes, with full file access ready from the start.